import UIKit @MainActor final class HapticManager { static let shared = HapticManager() private init() {} func impact(style: UIImpactFeedbackGenerator.FeedbackStyle) { let generator = UIImpactFeedbackGenerator(style: style) generator.prepare() generator.impactOccurred() } func notification(type: UINotificationFeedbackGenerator.FeedbackType) { let generator = UINotificationFeedbackGenerator() generator.prepare() generator.notificationOccurred(type) } func selection() { let generator = UISelectionFeedbackGenerator() generator.prepare() generator.selectionChanged() } }