290 lines
7.7 KiB
Swift
290 lines
7.7 KiB
Swift
import SwiftUI
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struct LoadingView: View {
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var message: String = "Loading..."
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var body: some View {
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VStack(spacing: 16) {
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ProgressView()
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.scaleEffect(1.5)
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Text(message)
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.font(.subheadline)
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.foregroundColor(.secondary)
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}
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.frame(maxWidth: .infinity, maxHeight: .infinity)
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.background(Color(.systemBackground))
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}
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}
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struct AppLaunchLoadingView: View {
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var messageKey: LocalizedStringKey = "loading"
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var body: some View {
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VStack(spacing: 20) {
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Spacer()
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Image("BrandMark")
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.resizable()
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.scaledToFit()
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.frame(width: 140, height: 140)
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.padding(16)
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.background(Color.appPrimary.opacity(0.08))
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.cornerRadius(28)
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ProgressView()
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.scaleEffect(1.2)
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Text(messageKey)
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.font(.subheadline)
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.foregroundColor(.secondary)
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Spacer()
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}
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.frame(maxWidth: .infinity, maxHeight: .infinity)
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.background(AppBackground())
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}
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}
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// MARK: - Skeleton Loading
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struct SkeletonView: View {
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@State private var isAnimating = false
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var body: some View {
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Rectangle()
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.fill(
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LinearGradient(
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colors: [
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Color.gray.opacity(0.1),
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Color.gray.opacity(0.2),
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Color.gray.opacity(0.1)
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],
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startPoint: .leading,
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endPoint: .trailing
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)
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)
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.offset(x: isAnimating ? 200 : -200)
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.animation(
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Animation.linear(duration: 1.5)
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.repeatForever(autoreverses: false),
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value: isAnimating
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)
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.mask(Rectangle())
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.onAppear {
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isAnimating = true
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}
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}
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}
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struct SkeletonCardView: View {
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var body: some View {
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VStack(alignment: .leading, spacing: 12) {
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SkeletonView()
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.frame(width: 100, height: 16)
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.cornerRadius(4)
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SkeletonView()
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.frame(height: 32)
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.cornerRadius(4)
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HStack {
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SkeletonView()
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.frame(width: 80, height: 14)
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.cornerRadius(4)
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Spacer()
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SkeletonView()
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.frame(width: 60, height: 14)
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.cornerRadius(4)
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}
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}
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.padding()
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.background(Color(.systemBackground))
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.cornerRadius(AppConstants.UI.cornerRadius)
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}
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}
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// MARK: - Empty State View
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struct EmptyStateView: View {
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let icon: String
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let title: String
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let message: String
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var actionTitle: String?
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var action: (() -> Void)?
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var body: some View {
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VStack(spacing: 20) {
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Image(systemName: icon)
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.font(.system(size: 60))
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.foregroundColor(.secondary)
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Text(title)
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.font(.title2.weight(.semibold))
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Text(message)
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.font(.subheadline)
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.foregroundColor(.secondary)
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.multilineTextAlignment(.center)
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.padding(.horizontal, 40)
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if let actionTitle = actionTitle, let action = action {
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Button(action: action) {
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Text(actionTitle)
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.font(.headline)
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.foregroundColor(.white)
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.padding()
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.frame(maxWidth: 200)
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.background(Color.appPrimary)
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.cornerRadius(AppConstants.UI.cornerRadius)
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}
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}
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}
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.frame(maxWidth: .infinity, maxHeight: .infinity)
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}
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}
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// MARK: - Error View
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struct ErrorView: View {
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let message: String
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var retryAction: (() -> Void)?
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var body: some View {
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VStack(spacing: 16) {
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Image(systemName: "exclamationmark.triangle.fill")
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.font(.system(size: 48))
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.foregroundColor(.appWarning)
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Text("Something went wrong")
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.font(.headline)
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Text(message)
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.font(.subheadline)
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.foregroundColor(.secondary)
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.multilineTextAlignment(.center)
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.padding(.horizontal, 40)
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if let retryAction = retryAction {
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Button(action: retryAction) {
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Label("Try Again", systemImage: "arrow.clockwise")
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.font(.subheadline.weight(.semibold))
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.padding(.horizontal, 20)
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.padding(.vertical, 10)
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.background(Color.appPrimary)
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.foregroundColor(.white)
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.cornerRadius(20)
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}
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}
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}
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.frame(maxWidth: .infinity, maxHeight: .infinity)
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}
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}
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// MARK: - Success View
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struct SuccessView: View {
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let title: String
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let message: String
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var action: (() -> Void)?
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var body: some View {
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VStack(spacing: 20) {
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ZStack {
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Circle()
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.fill(Color.positiveGreen.opacity(0.1))
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.frame(width: 100, height: 100)
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Image(systemName: "checkmark.circle.fill")
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.font(.system(size: 60))
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.foregroundColor(.positiveGreen)
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}
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Text(title)
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.font(.title2.weight(.bold))
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Text(message)
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.font(.subheadline)
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.foregroundColor(.secondary)
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.multilineTextAlignment(.center)
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.padding(.horizontal, 40)
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if let action = action {
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Button(action: action) {
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Text("Continue")
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.font(.headline)
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.foregroundColor(.white)
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.padding()
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.frame(maxWidth: 200)
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.background(Color.appPrimary)
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.cornerRadius(AppConstants.UI.cornerRadius)
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}
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}
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}
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}
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}
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// MARK: - Toast View
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struct ToastView: View {
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enum ToastType {
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case success, error, info
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var icon: String {
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switch self {
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case .success: return "checkmark.circle.fill"
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case .error: return "xmark.circle.fill"
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case .info: return "info.circle.fill"
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}
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}
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var color: Color {
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switch self {
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case .success: return .positiveGreen
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case .error: return .negativeRed
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case .info: return .appPrimary
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}
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}
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}
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let message: String
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let type: ToastType
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var body: some View {
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HStack(spacing: 12) {
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Image(systemName: type.icon)
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.foregroundColor(type.color)
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Text(message)
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.font(.subheadline)
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}
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.padding()
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.background(Color(.systemBackground))
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.cornerRadius(AppConstants.UI.cornerRadius)
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.shadow(color: .black.opacity(0.1), radius: 10, y: 5)
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}
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}
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#Preview {
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VStack(spacing: 20) {
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LoadingView()
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.frame(height: 100)
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SkeletonCardView()
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EmptyStateView(
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icon: "tray",
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title: "No Data",
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message: "Start adding your investments to see them here.",
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actionTitle: "Get Started",
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action: {}
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)
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.frame(height: 300)
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ToastView(message: "Successfully saved!", type: .success)
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}
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.padding()
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}
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